Sonic 4 Episode 2
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Sonic 4 Episode 1 pissed a lot of people off. They regarded it as the second coming of Classic Sonic and got a somewhat modernized version with wonky physics. I expected a new 2D Sonic game and wasn’t disappointed. I didn’t rage over the physics and I liked the game. LIKED. Not loved.
I love Episode 2. Everything that hadn’t been done right in the first is now done right. The physics are a LOT closer to classic Sonic with the addition of the homing attack, which is a love or hate thing. I personally love it after having played Generations, I find myself using it as an instinct the same way I did the instashield in Sonic 3.
The levels are designed SO much better than the first, which didn’t have bad levels. It had decent levels. It was a new 2D Sonic game, I didn’t expect it to be amazing. I expected this one to be and I feel that it is.
Soundtrack is probably the only area I am slightly iffy on. Most of the music is awesome, but some tracks fall pretty flat. Not many, but when they do, they REALLY do. My favorites, though, are White Park Act 2 (which is probably one of the cooler levels) and Oil Desert Act 2 (which people apparently hate for sounding like a dead duck. This amuses me). The special stage music is my least favorite.
The Special Stage itself is fantastic, though. A much tighter version of the Sonic 2 stage. That is really all to say, it’s awesome.
Overall, Sonic 4.2 gives us the creativity that was lacking in the first and gets some technical things right that weren’t in 1 as well. Overall, I would say if they do no improvement on the engine for 4.3 and just give us some big/new levels, I’m satisfied. They got it right. Whoever says otherwise either doesn’t much like Sonic, is stuck in the past, or is a douche.